| 8:00AM to 8:30AM | Welcome and Introduction |
8:30AM to 10:00AM |
Session I: Basic Technologies TACTool: Freehand Interaction With Directed Tactile Feedback R. Schoenfelder, A. Maegerlein and H. Regenbrecht Evaluation of User-friendliness of a Compact Input Device with Simple Tactile Feedback [video] I. Kumazawa The Sensitive Sample K. Matkovic, T. Psik and I. Wagner Vectorix: A Low-Tech Mechanical Tracking System A. Kulik, D. Paneque and J. Hochstrate Wearable Locomotion Interface using Walk-in-Place in Real Space (WARP) for Distributed Multi-user Walk-through Application [video] K. Fujita Foot-Driven Navigation Interface For A Virtual Landscape Walking Input Device [video] S. Barrera, H. Takahashi and M. Nakajima The Mobile Virtual Environments [video] P. Suteecharuwat, H. Takahashi and M. Nakajima Music as an Input Device A. Johnson and S.K. Semwal Using a Brain-Computer Interface in Highly-Immersive Virtual Reality D.A. Friedman, M. Slater, A. Steed, R. Leeb, G. Pfurtscheller and C. Guger |
10:00AM to 10:30AM |
Coffee Break |
10:30AM to 12:00PM |
Session II: Input Devices Product Design Aspects of Input Devices and Interaction in Virtual Environments M. Doulis and A. Simon Cyberstiloc - Towards an Ergonomic and Aesthetic Wireless 3D-Pen H. Graf, M. Koch and A. Stork A Hybrid 2D/3D Interaction Device Steering Distributed Hybrid Applications H. Graf, A. Stork, E. Bouvier and O. Balet Developing Versatile 3D Input Devices for Immersive Environments O. Stefani The CAT - When mice are not enough [video] M. Hachet and P. Guitton Case Studies in Building Custom Input Devices for Virtual Environment Interaction [video] J. J. LaViola Jr., D. F. Keefe, R. C. Zeleznik, D. A. Feliz ActiveCube and its 3D Applications H. Ichida, Y. Itoh, Y. Kitamura and F. Kishino |
12:00PM to 1:30PM |
Lunch |
1:30PM to 3:00PM |
Session III: Interaction Techniques Toward a Tangible Interface for Multi-Modal Interior Design Using SCAPE [video] L. D. Brown, C. Gao and H. Hua Tangible devices for two handed 3D interaction R. van Liere and J. D. Mulder A Simple VR-Control Device Using Marker-Based Tracking of the Human Hand S. Rusdorf and G. Brunnett Drawing, Painting, and Sculpting in the Air - Development Studies about an Immersive Free-Hand Interface for Artists W. Makela and T. Ilmonen Towards Human-Centered User Interfaces in an Immersive Context D. Lemmerman, A. Forsberg, L. Monroe, K. Chartrand, B. Greene, D. Modl and J. Olivares Virtual Batting Training System Using a Three-Dimensional Haptic Interface T. Oda, Y Shinagawa, T. Komura, S. Kobayashi and Y. Maekawa A Software Approach to Improve VE Interfaces: Unification of Interaction Techniques for Object Manipulation and Navigation [video] Y. Tomozoe, T. Machida, K. Kiyokawa and H. Takemura Dynamically Scaled Interaction for Precise, Direct 3D Manipulation S. E. Frees and G. D. Kessler |
3:00PM to 3:30PM |
Coffee Break |
3:30PM to 4:00PM |
Session IV: Hybrid Environments Experiences in Extemporaneous Incorporation of Real Objects in Immersive Virtual Environments B. Lok, S. Naik, M. Whitton and F. P Brooks Jr. |
4:00PM to 5:00PM |
Open Panel Discussion Future Directions of the Input Devices / Interaction Techniques Field Panelists Joseph J LaViola Jr. (Brown University, Dept. of Computer Science, USA) Mario Doulis (University of Applied Sciences Aargau, Switzerland) Haruo Takemura (Osaka University, Japan) Doug Bowman (Virginia Tech, USA) |